Game review: Call of Juarez: Bound in Blood – six-gun style shoot ‘em up
It’s been a long time since I had a game experience more mixed than Call of Juarez: Bound in Blood. There’s lots to like, some things to hate, a fair amount that’s on the border, and even something I hated and then came to like. Playing this game was like riding an emotional roller coaster as I went from mildly interested to mildly annoyed and back again. Okay, maybe not really a roller coaster so much as a see-saw in the kiddie playground, but you get my point. There are some thrills to be had, but also some jarring landings.
Call of Juarez: Bound in Blood is the prequel to a game I never played, nor do you need to have played it. It’s a perfectly competent first-person shooter set in the Old West, full of two-fisted six-gun action and horse riding and even a lasso or two. You play alternately as Tom and Ray, defending your car repair business from angry public radio listeners who haven’t received their tote bags yet. Or rather, Thomas and Ray, two nasty Confederate soldiers who abandon their posts to try and save their farm from the evil Sherman as he marches through Georgia. That doesn’t work out too well, and the brothers end up fleeing to the wilds of the West, their preacher little brother William in tow. There they hear tell of lost Aztec gold, both fall in love with the same Mexican seductress, fight various tribes of Indians, and have their pasts come back to haunt them. There’s a lot of shooting. Read the rest of this entry »

























I have certain weak points – topics that just get me interested and excited without hearing more than a few words. Armed revolution against The Man is one of those. I’m a sucker for tales of bold freedom fighters living underground and facing incredible odds as they try to tear down the system. 


“It’s not about reinventing the wheel, it’s about no wheel at all,” filmmaker 















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